hp2FEM  0.1
Public Member Functions | Protected Attributes
TriangleNumericalIntegration Class Reference

Calculates the coordinates and weights for numerical integration of the triangle element. The coordinates are those ones mapped from the square element to the baricentric coordinates of the triangle. More...

#include <TriangleNumericalIntegration.h>

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Public Member Functions

 TriangleNumericalIntegration ()
 Default constructor.
 TriangleNumericalIntegration (TriangleNumericalIntegration &Instance)
 Copy-initializer constructor.
 ~TriangleNumericalIntegration ()
 Class destructor.
TriangleNumericalIntegrationoperator= (TriangleNumericalIntegration &Instance)
 Copies the contents of instance to the object.
 operator LineNumericalIntegration & ()
 Cast operator for the reference of the class attribute "LineNI".
void SetMaxPolyOrder (unsigned long MaxPolyOrder)
 Sets the maximum polynomial order.
void SetNumberCoordsWeights (unsigned long NumberRow, unsigned long NumberData)
 Sets the coordinates and weights table for the specific TriangleNumericalIntegration allocated.
unsigned long GetMaxPolyOrder ()
 Returns the maximum polynomial order.
LineNumericalIntegrationGetLineNumericalIntegration (unsigned long LiDirection=1)
 Returns the reference to LineNumericalIntegration. According to LiDirection parameter returns one of the Line attributes of the class TriangleNumericalIntegration. If the direction is 0, it returns the numerical integration on the isoparametric coordinates.
unsigned long GetNumberIntegrationPointsSets ()
 Returns the number of sets of integration points calculated using the polynomial and integration orders.
unsigned long GetMaxNumberIntegrationPointsSets (unsigned long LiDirection=1)
 Returns the maximum number of sets of integration points according to LineNI[1-3] class attributes.
long GetIntegrationPointsSetNumber (NumericalIntegrationAttributes_S &NIAttributes, unsigned long IntegrandOrder)
 Returns the set number of the integration points for the given polynomial order.
unsigned long GetNumberIntegrationPoints (NumericalIntegrationAttributes_S &NIAttributes, ElementShape_E EntityShape, unsigned long IntegrandOrder, long &IntegPointsSetNumber)
 Returns the number of integration points given by integrand order for the quadrature rule stored in the class. Returns also the number of the set which stores the points.
unsigned long GetNumberIntegrationPoints (ElementShape_E EntityShape, long IntegrationPointsSetNumber, unsigned long LiDirection=1)
 Returns the number of integration points for a given set number to a specific baricentric direction number.
unsigned long GetTotalNumberIntegrationPoints ()
 Returns the total number of integration points.
double *const GetIntegrationPointsCoords (NumericalIntegrationAttributes_S &NIAttributes, unsigned long EntityShape, unsigned long IntegrandOrder, unsigned long &NumberIntegPoints, unsigned long LiDirection=1)
 Returns the coordinates of the integration points. In the case of Shape=TRIANGLE, this method collects the coordinates for the triangle element from the coordinates of the line everytime the method is executed.
double *const GetIntegrationPointsWeights (NumericalIntegrationAttributes_S &NIAttributes, ElementShape_E EntityShape, unsigned long IntegrandOrder, unsigned long &NumberIntegPoints, unsigned long LiDirection=1)
 Returns the weights of the integration points. This method assumes that the weights have been already calculated by the procedure RunNumericalIntegration.
double * GetIntegrationPointsWeightsBySets (unsigned long SetNumber, unsigned long &NumberIntegPoints)
 Returns the weights of the integration points. This method assumes that the weights have been already calculated by the procedure RunNumericalIntegration.
unsigned long *const GetIndices (NumericalIntegrationAttributes_S &NIAttributes, unsigned long IntegrandOrder, unsigned long &NumIndices)
 Get indices for tensorization of numerical integration coordinates and weights. This method assumes that the indices have been already calculated by the procedure RunNumericalIntegration.
OneIndexTable< unsigned long > & GetIndices ()
 Get indices for tensorization of numerical integration coordinates and weights. This method assumes that the indices have been already calculated by the procedure RunNumericalIntegration.
unsigned long * GetIndicesBySet (unsigned long SetNumber, unsigned long &NumberIndices)
 Returns the tensor indices. This method assumes that the tensor indices have been already calculated by the procedure RunNumericalIntegration.
void RunNumericalIntegration (NumericalIntegrationAttributes_S &NIAttributes, ElementShape_E EntityShape, BuiltInArray< unsigned long > &PolyOrder)
 Calculates the tensorization indices and the weigths for numerical integration of the polynomial orders given in the input parameter PolyOrder and integrand orders calculated by [1,IOFactor] * P..
void Print (FILE *File, ElementShape_E EntityShape)
 : Prints the numerical integration attributes and values to the given ascii file.

Protected Attributes

LineNumericalIntegration LineNI
 Instance of the LineNumericalIntegration class used to store the line coordinates and weights for the isoparametric coordinates. This is used to calculate the edge loads for triangles.
LineNumericalIntegration LineNI1
 Instance of the LineNumericalIntegration class used to store the line coordinates and weights in direction L1.
LineNumericalIntegration LineNI2
 Instance of the LineNumericalIntegration class used to store the line coordinates and weights in direction L2.
LineNumericalIntegration LineNI3
 Instance of the LineNumericalIntegration class used to store the line coordinates and weights in direction L3.
OneIndexTable< double > Weights
 Table to store the triangle integration weights for all polynomial orders P and integrand orders calculated as [1,IOFactor] * P.
OneIndexTable< double > Coords
 Table that stores the integration points coordinates for triangles.
OneIndexTable< unsigned long > TensorIndices
 Table to store the tensorization indices p, q and r for every integration point of the triangle element and polynomial order.
unsigned long Pmax

Detailed Description

Calculates the coordinates and weights for numerical integration of the triangle element. The coordinates are those ones mapped from the square element to the baricentric coordinates of the triangle.

Author:
Fabiano Fernandes Bargos/Marco Lcio Bittencourt
Date:
March/15/2011
Note:
Only the tensorization indices and weights are stored. The coordinates are collected from the line coordinates only if they are necessary. There is not variable to store the coordinates for triangles, only for the lines.

Constructor & Destructor Documentation

Copy-initializer constructor.

Parameters:
[in]Instance- instance of the TriangleNumericalIntegration class

Member Function Documentation

unsigned long *const TriangleNumericalIntegration::GetIndices ( NumericalIntegrationAttributes_S NIAttributes,
unsigned long  IntegrandOrder,
unsigned long &  NumIndices 
)

Get indices for tensorization of numerical integration coordinates and weights. This method assumes that the indices have been already calculated by the procedure RunNumericalIntegration.

Parameters:
[in]IntegrandOrder- order of the integrand. Based on this value, the number of integration points is calculated for the quadrature rule stored in the class data.
[out]NumberIndices- number of tensorization indices.
Returns:
Pointer to the array of indices.

Get indices for tensorization of numerical integration coordinates and weights. This method assumes that the indices have been already calculated by the procedure RunNumericalIntegration.

Returns:
a OneIndexTable<unsigned long>& type.
unsigned long * TriangleNumericalIntegration::GetIndicesBySet ( unsigned long  SetNumber,
unsigned long &  NumberIndices 
)

Returns the tensor indices. This method assumes that the tensor indices have been already calculated by the procedure RunNumericalIntegration.

Parameters:
[in]SetNumber- the set number.
[out]NumberIndices- number of tensor indices
Returns:
Pointer to the array with the tensor indices.
double *const TriangleNumericalIntegration::GetIntegrationPointsCoords ( NumericalIntegrationAttributes_S NIAttributes,
unsigned long  EntityShape,
unsigned long  IntegrandOrder,
unsigned long &  NumberIntegPoints,
unsigned long  LiDirection = 1 
)

Returns the coordinates of the integration points. In the case of Shape=TRIANGLE, this method collects the coordinates for the triangle element from the coordinates of the line everytime the method is executed.

Parameters:
[in]EntityShape- entity shape for which the coordinates of the integration points must be returned. For example, the element shape is SQUARE, but only the edge points are required. In this case, EntityShape must be LINE.
[in]IntegrandOrder- order of the integrand. Based on this value, the number of integration points are calculated for the quadrature rule stored in the class data.
[out]NumberIntegrationPoints- number of integration points
[in]LiDirection- Baricentric direction number.
Returns:
Pointer to the array with the coordinates.
long TriangleNumericalIntegration::GetIntegrationPointsSetNumber ( NumericalIntegrationAttributes_S NIAttributes,
unsigned long  IntegrandOrder 
)

Returns the set number of the integration points for the given polynomial order.

Parameters:
[in]PolyOrder- polynomial order
Returns:
a long type with the set number value.
double *const TriangleNumericalIntegration::GetIntegrationPointsWeights ( NumericalIntegrationAttributes_S NIAttributes,
ElementShape_E  EntityShape,
unsigned long  IntegrandOrder,
unsigned long &  NumberIntegPoints,
unsigned long  LiDirection = 1 
)

Returns the weights of the integration points. This method assumes that the weights have been already calculated by the procedure RunNumericalIntegration.

Parameters:
[in]EntityShape- entity shape for which the weiths of integration points must be returned. For example, the element shape is SQUARE, but only the edge points are required. In this case, EntityShape must be LINE.
[in]IntegrandOrder- order of the integrand. Based on this value, the number of integration points are calculated for the quadrature rule stored in the class data.
[out]NumberIntegPoints- number of integration points.
[in]LiDirection- Baricentric direction number.
Returns:
Pointer to the array with the weights
double * TriangleNumericalIntegration::GetIntegrationPointsWeightsBySets ( unsigned long  SetNumber,
unsigned long &  NumberIntegPoints 
)

Returns the weights of the integration points. This method assumes that the weights have been already calculated by the procedure RunNumericalIntegration.

Parameters:
[in]SetNumber- Number of the desired set of integration points

param[out] NumberIntegPoints - number of integration points.

Returns:
Pointer to the array with the weights for the given set.

Returns the reference to LineNumericalIntegration. According to LiDirection parameter returns one of the Line attributes of the class TriangleNumericalIntegration. If the direction is 0, it returns the numerical integration on the isoparametric coordinates.

Parameters:
[in]LiDirection- Baricentric direction number.
Returns:
LineNumericalIntegration& - reference to the class LineNumericalIntegration.
unsigned long TriangleNumericalIntegration::GetMaxNumberIntegrationPointsSets ( unsigned long  LiDirection = 1)

Returns the maximum number of sets of integration points according to LineNI[1-3] class attributes.

Parameters:
[in]LiDirection- Baricentric direction number.
Returns:
the maximum number of sets as an unsigned long.

Returns the maximum polynomial order.

Returns:
Maximum polynomial order as an unsigned long.
unsigned long TriangleNumericalIntegration::GetNumberIntegrationPoints ( NumericalIntegrationAttributes_S NIAttributes,
ElementShape_E  EntityShape,
unsigned long  IntegrandOrder,
long &  IntegPointsSetNumber 
)

Returns the number of integration points given by integrand order for the quadrature rule stored in the class. Returns also the number of the set which stores the points.

Parameters:
[in]EntityShape- entity shape for which the number of integration points must be returned. For example, the element shape is SQUARE, but only the edge points are required. In this case, EntityShape must be LINE.
[in]IntegrandOrder- order of the integrand. Based on this value, the number of integration points is calculated for the quadrature rule stored in the class data.
[out]IntegPointsSetNumber- number of the integration point set which stores the coordinates.
Returns:
Number of integration points as an unsigned long
unsigned long TriangleNumericalIntegration::GetNumberIntegrationPoints ( ElementShape_E  EntityShape,
long  IntegrationPointsSetNumber,
unsigned long  LiDirection = 1 
)

Returns the number of integration points for a given set number to a specific baricentric direction number.

Parameters:
[in]EntityShape- entity shape for which the integration points must be returned. For example, the element shape is SQUARE, but only the edge points are required. In this case, EntityShape must be LINE.
[in]IntegrationPointsSetNumber- number of the integration point set which stores the coordinates.
[in]LiDirection- Baricentric direction number.
Returns:
the number of integration points for a given set number as an unsigned long. If the set number is not used, returns 0.

Returns the number of sets of integration points calculated using the polynomial and integration orders.

Returns:
Number of sets as an unsigend long

Returns the total number of integration points.

Returns:
an unsigned long with the total number of integration points value.
TriangleNumericalIntegration::operator LineNumericalIntegration & ( )

Cast operator for the reference of the class attribute "LineNI".

Returns:
reference to the class attribute "LineNI" of type LineNumericalIntegration
TriangleNumericalIntegration & TriangleNumericalIntegration::operator= ( TriangleNumericalIntegration Instance)

Copies the contents of instance to the object.

Parameters:
[in]Instance- instance of the TriangleNumericalIntegration class
Returns:
Instance of the TriangleNumericalIntegration class
void TriangleNumericalIntegration::Print ( FILE *  File,
ElementShape_E  EntityShape 
)

: Prints the numerical integration attributes and values to the given ascii file.

Parameters:
[in]File- pointer to the ascii file
[in]EntityShape- entity shape for which the attributes of the integration points must be printed.
void TriangleNumericalIntegration::RunNumericalIntegration ( NumericalIntegrationAttributes_S NIAttributes,
ElementShape_E  EntityShape,
BuiltInArray< unsigned long > &  PolyOrder 
)

Calculates the tensorization indices and the weigths for numerical integration of the polynomial orders given in the input parameter PolyOrder and integrand orders calculated by [1,IOFactor] * P..

Parameters:
[in]NIAttributes- parameters of the quadrature rule.
[in]EntityShape- entity shape for which the weights and coordinates integration points must be calculated. For example, the element shape is SQUARE, but only the edge points are required. In this case, EntityShape must be LINE.
[in]PolyOrder- element orders for a p-nonuniform mesh in an increasing sequence. For a p-uniform, this array stores only one value
void TriangleNumericalIntegration::SetMaxPolyOrder ( unsigned long  MaxPolyOrder)

Sets the maximum polynomial order.

Parameters:
[in]MaxPolyOrder- maximum polynomial order.
void TriangleNumericalIntegration::SetNumberCoordsWeights ( unsigned long  NumberRow,
unsigned long  NumberData 
)

Sets the coordinates and weights table for the specific TriangleNumericalIntegration allocated.

Parameters:
[in]NumberRow- Number of table row.
[in]NumberData- Number of table coefficients.

The documentation for this class was generated from the following files:
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